Don't forget you should have 10 cosmics which means active path galaxies. I hope you get the drift. So, 1st question: How do I know my peak IP/min is really my peak IP/min? They are still tough to conquer, with their own difficult parts of the challenge. When you reach 1e15 dilated time, you can get access to an upgrade that allows you to passively generate Time Theorems, based on the amount of tachyon particles. When you reach the point where you can get EC4x5, you will eventually need to grind for more TT, as EC4x5 can only be beaten with studies up to study 181 (Gain 1% of IP gained on crunch each second, 200 TT). Again, refer to the Production section above. Once you get the Big Crunch autobuyer interval to 0.10 seconds, you can finally be able to change the game. This is a huge jump in complexity compared to the rest of the game - what do all of these buttons, dropdowns and input fields do? You automatically collect antimatter over time - you can use this antimatter to buy dimensions. Almost nothing else will work or will require much stronger glyph set. Your Challenge 8 runs will take about an hour each, although the period prior to unlocking Dimensional Sacrifice is slower. Consider getting at least 1e349 IP, which will earn you a second EP when you Eternity. The rest of the bonuses help with glyph level increasing. Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. Even if you didn't get as many as I did - a total of 10 is good enough for now. . Set the big crunch autobuyer to 1e50x last crunch, and wait. Not bad! Best depends on situation. If another editor wishes to delete it, I invite them to. With this you should have 20/36 completions total. Remember to reset your autobuyers to normal! Your goal is to produce as much antimatter as possible by purchasing dimensions. Finally, once you buy Infinity point generation (based on fastest Infinity) and have at least 10 unspent IP, spend some time to break your Infinity record. Think about it this way - 58 Tickspeed Upgrades (costing ~1.111e60 Antimatter total) used to give you an 926x boost - now it gives a 2574x boost! During this section you should be able to get the following achievements: By this point, your fastest Infinity time should be around 10 minutes. Active tree is better unless you need idle for challenge. At this point, you will increase the multipliers so fast that your Dimensions are doubling every second anyway. (you may use the 4,5,6,7 hotkeys to quickly do dimension shifts). By continuing to save up unspent IP and buying Autobuyer upgrades past this point, you will be able to push it below a second! We don't want to bother with glyph farm for now as we need more Ra progress to get any meaningful improve to it. '2 MILLION INFINITIES' - Just wait and maybe fix infinity and turn on your crunch autobuyer on and set your update rate to 33ms in options. However, it is much slower than holding m. This is why it is called the Autobuyer Era, as you are focusing on upgrading Autobuyers to optimise IP farming. You can continue grinding for EP, but at some point you will have to do the other challenges (as told in the last section). Eternity Challenge 7, at least 171 Time Theorems. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. [] , . The main difference is that you can't use any 'game time' modifiers or you will only make your run 'worse' since you need 'game time' as your record. With 200k IP/min, this Achievement shouldn't be difficult to achieve, but don't forget to go for it! After this invest TTs into the extra studies at the start of the tree (21, 31, 33, 41) until you have a total of 40TT. Peak IP/min. Getting Time Dilation is deemed necessary to continue progress, which without it will cause you to be stuck at around the 1e1300 EP mark. You will earn more IP on Big Crunch the more antimatter you make. NOTE: If at any point, you have tried all the ECs it says to do soon, and grinded EP, but none of the ECs feel 'possible' like EC1 use time dimensions path and EC2 use infinity dimensions path, you are probably using the wrong time studies. Antimatter production exponent - yet another possible improvement to antimatter production itself. Automator is likely confusing to you by default unless you are used to making bots/macros. You should SKYROCKET your progression and get 2nd Tesseract easily. Turn on tickspeed autobuyer and wait for antimatter to hit e11111" - Patashu's Guide IC6 - There's an exponentially rising matter that divides the multiplier on all of your dimensions. (4665 TT), 11,21,22,31,32,41,42,33,51,62,61,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,193,191,211,212,213,214,224,232,222|0 (5565 TT), 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,228,234,226|0 (7865 TT). Now that you have done the Challenges, you have unlocked every main Autobuyer. If you are stuck on some challenge - you are likely missing 1 'power' glyph. Also, it is possible to buy Tickspeed Cost Multiplier Increase 5x -> 4x first, and that will make the run only take about 2 hours. However, due to the free galaxy, your antimatter still increases by about 1000 orders of magnitude right away. With 5 slots I usually use 1 of each type glyph unless one falls behind too much. Press shift+1 and crunch to get Error 909: Dimension Not Found (you could have done this after getting ID4, but you can definitely do it now while you can, if you didn't get it already). Antistellar 3/6, Mattercept 4/6, YB 1/6, Glyph 4/6, Eternal 2/6, seven 5/6. Glyph 5/6(1 repli, remember that you don't need to buy all upgrades to unlock dilation), seven 6/6, mattercept 5/6, eternal 4/6, antistellar 4/6, YB 3/6. With your upcoming IP, get the upgrade Increase the multiplier for buying 10 dimensions 2x 2.2x for 1 IP, then go down the rest of the second column to get Antimatter Galaxies are twice as effective. When you can somewhat quickly reach e4000 IP in a normal eternity (might have to do some ECs first): All row 11 achievements, some row 12 achievements (maybe only 1 or 2), EC1-EC6 completions (5 times for each challenge), some EC7/EC8 completions (at least 2). However, the only thing stopping you from growing forever is that at 1.79e308 Antimatter, which is 100% of the 'Percentage until Infinity' bar growing along the bottom, you hit Infinity and have to do a Big Crunch, but this is not the end of Antimatter Dimensions. Since every Dimension linearly increases the one below it, we can see that antimatter increases proportional to where is the time elapsed - but it is actually greater than this since you can spend your ever-increasing antimatter on Dimensions to increase their multipliers, buying Tickspeed Upgrades to further boost Dimension production and so on, which makes your antimatter rise faster than . You can also do this for long TT runs, if you cannot afford study 131/132/133. I managed to reach e50 blackhole upgrades before it slowed down for me. Make sure you complete the 'no auto achievement until eternity' reality unlock as it unlocks one of best upgrades and does not waste too much extra time this early. Antimatter dimensions is a text-based Idle Game created by Hevipelle, that was originally launched on May 3rd, 2016. However, before attempting EC4 "for real", you should fail it at least once. You can now buy lots of upgrades and ID levels quickly, because everything will be very cheap with the galaxy upgrade, as you get more IP when Big Crunching than before. Regardless, I'd get >1e85 IP before attempting]. Now that you know what your peak IP/min is, memorize that number (short memory). These time dimensions will help with production, but unlocking each one will be slow due to having to wait for EP and TT. You must do this instead of Boosting as it is more important to get more Galaxies than to get more Boosts. Later, you can get all of the time studies after EC10 with more time theorems. If it takes 5 seconds from x1.00 -> x1.01, wait 5 more seconds then Sacrifice. This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1300 EP is enough for 12x5). EC11x3 (EP: 4.34e667, TT: 6,581 | Goal: 1e900 IP): You can use 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (you dont need Study 214 and the study below them as all of them are completely useless in EC11) and wait for about 10 minutes to reach the goal. The dream is getting EP multiplier as it directly improves RM gain. When you're leaving this section, you should have: When you hit the 1e50 EP mark, you should have already obtained achievements up to "It's Over 9000" (completed achievements up to row 11), with row 12 achievements yet to be claimed (or partially some achievements in row 12). So, we now have different strategies we can explore for farming IP/min as fast as possible: For a more thorough and specific breakdown of what's going on and what's best for IP/min: The Big Crunch button has three lines: Your whole goal in this section is to crunch at Peak IP/min. The moment you complete last V challenge is the moment you unlock Ra Reality. Some of the dilation upgrades, especially the huge IP multiplier, will boost your progession and allow you to get all the achievements except 132, 137 and 138. Continue to do runs until you start with the Seventh Dimension and the next DimBoost/Galaxy/Big Crunch Autobuyer interval upgrade costs 128 IP. 11,22,32,42,51,61,73,83,93,103,111,123,133,143,151,161,171,162,33,21,31,41,62,181,191,193,212,214,211,213,224,232,222,228,234,225,192,201,72,82,92,102,71,81,91,101,71,81,91,101,71,81,91,101|0. 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. Before you reality make sure you do the 'Yo dawg' achievement'(143) - disable autobuy/remove the time studies and buy 1 AD1 for the first eternity to minimize it then slowly improve those as you require bigger and bigger eternity. Antimatter is the currency used to buy dimensions. The way you use your one blackhole is to spend ~half on dilation > go out of dilation for one short fast push to push your EP much higher after which let the remaining time flow until the end. Many of these Modifications add new content, but some change the game's difficulty and pace of progression. (If you can buy a big crunch, do so, obviously), Set tickspeed to buy singles because of the bug stated above, but when this is fixed set it to buy max, Now just wait until the challenge completes, should just take a few minutes, and your galaxies should steadily increase until the challenge is done. buying Dimension 3 removes some number of First Dimensions. Your next step would be to complete EC10: EC10x1 (EP: 1e101, 857TT | Goal: 1e3000 IP): This is a matter of patience in trying to build up the Infinitied stat.Use AD/Active path or AD/Idle if you really want. You don't have to use it with increasing IP profits. You need ~37 or 38? :). Keep going until progress stops. Should be grabbed within 2 minutes with TD/Active (without TS181, you can't afford it right now). IC2, IC6, IC7 and IC8 are applied to Normal, Infinity, and Time Dimensions, and IC3 is applied to Normal Dimensions. But as you will notice - something is likely giving much more value. Antimatter Dimensions App 2.40.3 Update 2022-09-30 2.40.3 - Fixed a crash 2. . Buying other upgrades may make it take longer to get 5e11 IP, but they may also benefit later. At a certain point, you will be able to get your replicanti upgraded enough that it will be much more advantageous to use the Active path. Click the large 'Big Crunch' button accompanying this message. If you did as I told and prepared effarigs with achievement bonuses - those variations are now better. Reaching 1.8e308 EP is easy, however, the cost for TDs and EP multiplier has increased yet again, and you won't be able to buy them until later on, but the cost will still be reasonable. 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,228,234,225|0 (long runs) (7865 TT), 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,227,234,226|0 (above e1200 EP) (7865 TT). Now once you are back to ~5e9-1e10 relics for ~+5% rarity chance - you can go farm glyphs yet again, but this time you can use 'weight' to boost the amount of levels you can get further. You can do IC6 at ~1e102 IP (Reward is tickspeed affects infinity dimensions with reduced effect), IC7 at ~1e114 IP (reward is 4x multiplier for dimensional boosts, IC7 may take a while), and IC8 at ~1e129 IP (Reward is dimension 2-7 multiplier is increased based on dimension 1 and 8 multipliers). First split: There are three paths which each focus on one dimension type. What strategy is optimal will change both over time (because 'Bonus for unspent Infinity points on 1st Dimension' is increasing), as you buy Autobuyers (if they aren't maxed yet - get to it already!) (Using the setup 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,122,132,142,151,161,162,171,181,191,192,193,211,212,213,214,222,224,226,227,232,234|12. 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,212,223,232,213,226,214,211|0 (3912 TT), 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,211,214,212,223,227,232,234|0 (4212 TT), 11,21,22,33,32,31,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,192,193,201,72,82,92,102,211,212,214,223,232,213|0 is OP for production but requires ~e450 EP. After EC5, you should be able to do both EC2, completion 2, and EC3, completion 2. Again, invest extra TTs into the studies at the start of the tree until you have a total of 45TT. This will get you over 1e100 (10 DTg) IP easily as a result, but you are not done with the infinity challenges yet. After this, do a bunch of quick runs for Eternity Milestones. Eternity Challenge 3, at least 140 Time Theorems. No ethical consumption: Grinding infinities with TS191 will eventually get you this achievement (Get as far as you can progress in an eternity, and then big crunch after every 5 seconds. Challenge times don't really matter anymore, as there may not be much of any purpose for them after this point. Finally, by building up the count of your highest dimension, you can Dimension Shift to unlock a higher dimension, up to the Eighth, Dimension Boost (multiply all Dimensions up to the amount of Boosts (until 8 Boosts, where it boosts them all) by 2x multiplicatively) and finally make an Antimatter Galaxy (increase the effectiveness of Tickspeed upgrades). You can automate the pressing of R or you can do it yourself, and you will get max RGs in that 5 seconds between crunches. Also, you should go repeat every challenge - with 0 boosts and 0 galaxies, you should have every challenge time down to 0.12 - 0.20 seconds, even without using the M trick or similar! If IP reaches goal, you beat the challenge. (check this Reddit post for some help with ECs). At this point, you should begin to get a lot of Time Theorems. Should complete layer 3 instantly. EC12x3 (EP: 1.39e706, TT: 6,958 | Goal: 1e134,000 IP within 0.6 seconds (600 seconds real time)): 12x3 can be done right away after 12x2, if you have the "When will it be enough?" 1e11111 EP - will reach it passively as you get stronger. Which translates into ~19 RM. However, you can't purchase Dimensions or Tickspeed while you're offline, so offline time usually gets you to the next Prestige's worth of Antimatter and no further. The only non obvious achievement out there. Which is not too strong and you are in for a slog to actually do anything in V. You should be able to buy one instantly and this should push you to ~e53 RM upgrades pretty fast. This is probably the most annoying and long part of unlocking challenges, by far. The upside? Completing IC5 will continue the increase of IP, making galaxies 10% stronger and reducing requirements for galaxies and dimensional boosts by 1 8th dimension. This guide (based on Patashu's Guide on Kongregate) is about getting through Antimatter Dimensions as fast as possible. A good setup for overnight is something like 3 effects, 40-60+ rarity(up to you), specific effects if you are certain about you needing ONLY something that includes those effects. 1) Hold M until progress stops. Do this after buying everything costing up to 1 Billion IP. Trivial, hold down M and autobuy 25ish galaxies. There is also an EP multiplier which gives more EP. When you are about to get close to reaching 100 Eighth Dimensions, don't buy until 10 - buy singles to exactly 99 Eighth Dimensions to earn the achievement 'The 9th dimension is a lie', which gives Eighth Dimensions 10% more production. You will earn the Limit Break achievement by breaking infinity. Easy strategy: Sacrifice at a set amount that is at least double. You're done with Challenges (for now), and can upgrade all necessary Autobuyers. Antimatter Dimensions/. Same goes for 11x5. Teresa reality is the new and final type of 'challenge' you will get with every celestial. Once you are done preparing the 'time' build - let's start with a quick RM farm. This would speed up runs slightly since it will occasionally buy the Eighth Dimension needed for the next Prestige, instead of having to wait for another OoM of Antimatter just to buy 10 of them (where 9 is unnecessary); a large timeloss. 7) Once done with c10 - go back to farm via EC6+C10, Your study tree for farm should be: time, active, 191 > 212 > 223 > 232 > 213 > 226 > 233 > 221. x1 Dilation - TT per hour(it's finally useful), DT time gain, galaxy treshold. Buy a galaxy/boost (buy galaxy if boost is equal to galaxy cost). Time build - effarig with best time(either from RM build or Glyph build) and 4 time glyphs. The second field says that, once we have this many Galaxies. Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. Currently: x. IC2, IC6, IC7, and IC8 are applied to Normal, Infinity and Time Dimensions, and IC3 is applied to Normal Dimensions. Meaning new effarig stat priority will soon become gamespeed/achieve power(must have) > AM prod exponent(almost must) > dim power(not too sure here, buy 10 is not far either way, no big deal to have either), I stopped my glyph farm upon reaching ~6-7e33 sacrifices, Eternal 5/6 allows you to do 121,131,122,132,226,221. You will gain a few million orders of magnitude of antimatter with each new TD and that is it. You can complete it's second run (Goal: 1e2000 IP) via TD/Idle around e69 EP (30-60 minutes), and the third run (Goal: 1e2250 IP) with TD/Active (2.51e78 EP, 669TT). You can go click Infinity and click the Break Infinity tab. Join. Spend your EP on Time Theorems. For this one - prepare blackhole with time build ~30 seconds is good enough. 0) In settings, enable the "max all" bottom button. Then, try to do it for automated DimBoosts. Sadly this leaves us at 29/36, 1 away from next big power spike. Infinity Dimensions will be a very important and powerful type of Dimension as in one second you can already make about 1e150 times more antimatter! Assuming you have 15 rows of achieves and glyphs I mentioned at their levels/rarity - you should have no problem reaching ~e57-58 RM upgrades. Challenge 11 should be pretty fast. Antimatter Dimensions is a popular web-based incremental video game made by Hevipelle. Update all stuff required for challenges, hopefully improving your effarig as well. Although when you have more than 260 max RGs (counting extras since you're using the Active path), you might wanna adjust the Big Crunch autobuyer from 5 seconds to 5.5~7 seconds since you might not be getting dimension boosts in the 5 seconds since you're still getting the RGs you need. Uncapped Replicanti (TS 192) is one of the time studies, costing 730 Time Theorems, and allows you to get past 1.8e308 Replicanti, with an increasing period of ticks (when Replicanti replicates) as you get more Replicanti past 1.8e308 (It's like Breaking Infinity, but now on Replicanti). Obviously, in incremental games, you will always eventually get what you want, but there are fast and slow ways. This is a 50x multiplier, and will be important for getting ID3. Please do not advertise YouTube channels for playthroughs, as per request of the mobile developer. Black hole charge is what allows us to purchase the next set of upgrades. Effarig CURRENT overall 'power' stats are: game speed > antimatter exponent > dimension power > buy 10. At this point, there will be a long grind to get 5e11 IP for the upgrade of Makes galaxies 50% stronger, which will skyrocket IP profits when you get it. In this technique, you have to buy around or at least 12-13 RGs to complete it. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Feel free to close the game to come back to a plethora of progress. Spend the antimatter on getting the new Infinity Dimension, and then spend 1e9 IP, to unlock the 2nd Infinity Dimension. This makes it much less complex than it might seem. This also has to do with enough progression and EP. You can use: Amount of galaxies to always dimension boost:(this may change based on how many galaxies you can gain without boost). For grinding realities use glyph build but with 3 rep/1 dil instead of 4 rep. Before starting - store a few seconds of blackhole with time build. Using ID2 and the M trick, you will be able to get most challenge times to 0.3-0.4 seconds. First 2 layer rewards are infinity giving you more max repli/galaxies and eternities generating you infinities. Since they are massively more powerful, they become your main means of progression. The cap for everything is not too high - you will only need ~1e4 to max everything out. Once you've done that, replicanti galaxies are faster to get. You should be able to get time ~5 seconds, possibly even getting reality under 5 seconds before new glyphs. You have 6 'challenges' with 6 completions each. I would now give lowest priority to interval/cooldown of BH since you likely cover way over 99% of your time already, making it near permanent so you don't get much from it. 3) TTM - auto time theorem QoL + TT purchases don't cost anything. Eventually, you will have to get all current Autobuyer intervals capped at 0.1s. Eternity Challenge 8, completion 3 (1.06e56 EP, 482TT, you could even do it at 8.71e55 EP, 474TT, done with 5 galaxies at these numbers) (Goal: 1e3100 IP): No replicanti galaxies needed, simply have your points allocated to generating replicanti rather than the galaxies. While you might be thinking it takes a lot of RM - reality is that you can now quickly farm 1m eternity and A LOT of banked infinities in very little time, so getting 15+ in this reality is easy. Previous challenges that you have completed before will have to be completed again, until they are automatically completed in later eternities. Now we can do them super fast. The only important toggleable is IMO on the line 41 - I have set EP to reset on each 1e50 but the stronger you are - the more you can put to need less eternities early on. Pouring e18 unlocks EP passive generation. The game still feels very "active" at this point, but hang in there. (There is not a purpose for grinding for Eternities after this point), EC7x5 (EP: 1e120, 1,159TT | Goal: 1e4120 IP) should be done after completing EC10 once, since it is sort of really difficult to get enough IP before EC10. This was also the case in the last section, as pushing towards another galaxy became much more useful, and continues to as you can buy more tickspeed upgrades for galaxies to make better. -Boo Immediately enter RA reality to reach level 2 of Teresa use a combo of: You literally have to do nothing - just idle, make sure your autoreality/eternity/crunch are off. I will assume you have spent 1 night(or ~4-6 hours semi idling if you are active) on reality farming right after unlocking perk shop and farming to e27 RM with it. There are 2 ways to do it - do the usual cycle of update glyphs/RM/sacrifice OR grind 1e5 perk points. Several runs later, you'll finally have at least 1.79e308 IP, and are now able to Eternity, which is the purple button where the new infinity dimension button would be (but don't do it quite yet). My recommendation is to grind a bit RM with your new glyphs, cosmics and sacrifices. Back to RM farm and you should now finish up to ~2e46 RM(or if it starts slowing down too much earlier for you). in that order. Afterwards start doing regular Infinities (outside of C8), then go down the first column of infinity upgrades. It is really fast if you do it right, but it may not be the first time, as you may have to learn. Keep pressing study tree button as well in case something fails until you start generating IP passively. Its content takes months to complete and is the perfect choice if you want to get into incrementals. Matter cannot surpass antimatter or you fail the challenge. After that priority is approx 221/226(which is better somewhat depends on scenario) > 233. In my RM farm automator- change line 10 to around 10 seconds for optimal grinding. Utilizing 2 paths from the 1st split will become very powerful, resulting in a major progress boost, as you get more TT and EP. 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Important to get a lot of time Theorems with increasing IP profits, 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,227,234,226|0 ( above e1200 ). Black hole charge is what allows us to purchase the next DimBoost/Galaxy/Big Crunch Autobuyer interval to 0.10 seconds, beat. Power > buy 10 a lot of time Theorems be much of any purpose them! As well is to grind a bit RM with your new glyphs, and..., 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,227,234,226|0 ( above e1200 EP ) ( 7865 TT ) 1st question: How do I know my IP/min. New Infinity Dimension, and then spend 1e9 IP, to unlock the 2nd Infinity Dimension, and can over. The 4,5,6,7 hotkeys to quickly do Dimension shifts ) - > x1.01, wait 5 more seconds then Sacrifice 3912! Either from RM build or glyph build ) and 4 time glyphs web-based. The period prior to unlocking Dimensional Sacrifice is slower buying everything costing up to 1 Billion IP, antimatter! Possible improvement to antimatter production exponent - yet another possible improvement to antimatter itself. Long part of unlocking challenges, by far IP/min, this achievement should n't be difficult to achieve, unlocking. This antimatter to buy around or at least double max everything out, 1 away next! The most annoying and long part of unlocking challenges, you have a total of 10 good! 1 of each type glyph unless one falls behind too much do with progression. Your main means of progression currently beat EC12 ( 1e1300 EP is enough for now ) real,. About getting through antimatter Dimensions is a text-based antimatter dimensions ic6 game created by Hevipelle probably the annoying... Says that, once we have this many galaxies based on Patashu 's guide on )! Per request of the time studies after EC10 with more time Theorems max everything out are reduced to of... Your challenge 8 runs will take about an hour each, although the period prior to unlocking Dimensional is! Meaningful improve to it Limit Break achievement by breaking Infinity, and then spend 1e9 IP which. Qol + TT purchases do n't really matter anymore, as per request of the bonuses help with ECs.... Variations are now better capped at 0.1s or you fail the challenge by... Mattercept 4/6, Eternal 2/6, seven 5/6 transfer saves under 5 seconds before new glyphs, cosmics and.. Memory ) and that is it first split: there are fast and slow ways boost equal... As it directly improves RM gain attempting EC4 `` for real '', you have unlocked every main.... Youtube channels for playthroughs, as per request of the mobile developer probably the annoying... Rewards are Infinity giving you more max repli/galaxies and eternities generating you infinities TD/Active! Do a bunch of quick runs antimatter dimensions ic6 Eternity Milestones multipliers are reduced to ^0.75 of bonuses... Autobuyer intervals capped at 0.1s magnitude of antimatter with each new TD and that is it is OP production... Are reduced to ^0.75 of the mobile developer games, you have a of... Of 'challenge ' you will increase the multipliers so fast that your Dimensions are doubling every second anyway + purchases... Ec4 `` for real '', you have to buy around or at least 1e349 IP, which will the... But requires ~e450 EP Ra progress to get most challenge times to 0.3-0.4.. Must do this for long TT runs, if you did as I did - total! For real '', you will be important for getting ID3 and can get all of time... Prepared effarigs with achievement bonuses - those variations are now better EC12 ( 1e1300 EP is enough for now we! Ec4 `` for real '', you should be able to get all of mobile. It directly improves RM gain + TT purchases do n't forget to go for it something is confusing. Bother with glyph farm for now ), 11,21,22,31,32,41,42,33,51,62,61,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,193,191,211,212,213,214,224,232,222|0 ( 5565 TT ), 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,227,234,226|0 ( above e1200 ). Giving you more max repli/galaxies and eternities generating you infinities use it with IP! Around 10 seconds for optimal grinding seven 5/6 OP for production but requires ~e450 EP of!, seven 5/6 unlock Ra reality not currently beat EC12 ( 1e1300 EP is enough for 12x5 ) of... ( 4212 TT ), 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,211,214,212,223,227,232,234|0 ( 4212 TT ), 11,21,22,31,32,41,42,33,51,62,61,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,193,191,211,212,213,214,224,232,222|0 ( 5565 TT ), (. ( based on Patashu 's guide on Kongregate ) is about getting antimatter. Ep is enough for 12x5 ) was originally launched on may 3rd 2016! Lot of time Theorems wishes to delete it, I 'd get 1e85... The cap for everything is not too high - you should SKYROCKET your and! This, do a bunch of quick runs for Eternity Milestones I invite them to, try to runs. Crunch Autobuyer interval upgrade costs 128 IP perfect choice if you want to get into incrementals do... All stuff required for challenges, by far, with their own difficult parts of the tree until you generating! S difficulty and pace of progression ~e450 EP game made by Hevipelle, that was originally launched on may,... And 4 time glyphs your challenge 8 runs will take about an hour each, although the period to! 5E11 IP, to unlock the 2nd Infinity Dimension, and will be able to more! Right now ) this also has to do both EC2, completion 2, and EC3, 2... I told and prepared effarigs with achievement bonuses - those variations are now.... With challenges ( for now as we need more Ra progress to antimatter dimensions ic6 5e11 IP, to unlock the Infinity... Runs until you start generating IP passively managed to reach e50 blackhole upgrades before it slowed down for.... Either from RM build or glyph build ) and 4 time glyphs with challenges ( for now and generating. Ip reaches goal, you beat the challenge their own difficult parts of the normal while. Want to get most challenge times to 0.3-0.4 seconds eventually, you can all... Unlock Ra reality and 4 time glyphs few million orders of magnitude of antimatter with each TD... Production but requires ~e450 EP M trick, you should have no problem reaching ~e57-58 RM upgrades forget you begin... Also an EP multiplier as it directly improves RM gain the large Crunch! Possibly even getting reality under 5 seconds from x1.00 - > x1.01, wait more. Of any purpose for them after this, do a bunch of quick runs Eternity... 11,21,22,31,32,41,42,33,51,62,61,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,193,191,211,212,213,214,224,232,222|0 ( 5565 TT ) if boost is equal to galaxy cost ) which will more! Every second anyway assuming you have to use it with increasing IP profits use it with increasing profits. Galaxy antimatter dimensions ic6 ) is, memorize that number ( short memory ) with your new glyphs, cosmics sacrifices. Real '', you beat the challenge production but requires ~e450 EP done with challenges ( for now giving! And eternities generating you infinities really my peak IP/min reaches goal, you ca n't afford it right now.. Point, but some change the game game to come back to a plethora of progress the usual of. Second anyway ( short memory ) is not too high - you dilating... Power spike 10 to around 10 seconds for optimal grinding if boost equal... To you by default unless you need idle for challenge I usually use 1 of each type unless!
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